ATTN2.0 upgrade: not afraid of the storm, sure to live up to the user

ATTN is a game digital ecological platform based on blockchain technology. It has a variety of self-designed popular PVP games. Based on the scale effect of tens of millions of active users, it brings mature player pools, CP pools, traffic pools, and anchor pools to cumulative migration. The chain is a system that integrates all commercial activities in the e-sports industry and creates a closed-loop network ecosystem with the core goal of maximizing the value of game e-sports.

The ATTN ecosystem includes eight business segments: PVP game platform, guild platform, live broadcast platform, game anti-addiction platform, distribution platform, trusted game digital asset trading platform, ATTN Mall, and Dimension Pocket.
The ATTN token is a general equivalent in the entire ecosystem, and it is a real application Token. Through it, the digitalization of e-sports assets is realized, and the exchange is performed by smart contracts. It is applied to various scenarios in the ecosystem. At the same time, it is also a series of eight major sections. Connector, realizing positive governance of ATTN ecosystem.
With the continuous benefit of capital, the project party has accelerated the pace of the layout of the head exchange.

However, through the joint efforts of game development, business and e-sports teams, ATTN's access to copyrighted games and live broadcast platforms, the translation of self-sustained games, the preparation of outreach for teams and events, the integration of ATTN Mall's offline commercial resources, and New progress has been made in many aspects including the innovation of the token economic model. Based on this, the ATTN platform was upgraded to 2.0 in mid-July.
At the beginning of the year, under the opportunity of the epidemic, the ATTN PVP game platform broke out against the trend, and the transaction volume of users and game assets rose rapidly, coupled with the favor of capital and institutions, making the ATTN project since its launch has won the influence that most projects do not have. .
Like many hot projects in the blockchain circle, while attracting attention and traffic, it will inevitably attract attacks from false or inaccurate statements.
Although these voices are only a few, the ATTN project team's philosophy is to listen to and classify effective suggestions of various priorities with a positive and open attitude, and strive to let more people understand, support and like the project. The team also agreed that in the development process of the platform, supervision and correction of all parties are needed, which will help the healthy and positive development of the platform.

In addition, what is more important is constant self-breaking and iterative reconstruction.
The eight major business segments of ATTN are relatively complex and require participants from all aspects of the game industry to collaborate and build a huge ecosystem. Therefore, the project party needs more time to test and improve the platform experience, to design economic models, and to provide the true value of ATTN tokens. Find the point.
Just as the delayed sale of "Cyberpunk 2077" in January this year was to polish the game and live up to the players, the postponement of the ATTN project this time also hopes to make a sudden rise and lead the rise.
Refining the core content of this ATTN project 2.0 upgrade for everyone, I believe that after reading, your understanding of the ATTN project will be more systematic and in-depth.
01
Do strong and weak businesses and consolidate the token value support system
According to the original plan, the ATTN project will formally launch a leading exchange at the end of July to provide users, communities and investors with a circulation channel for ATTN digital assets.
At that time, the PVP game platform, live broadcast platform, anti-addiction platform, and Dimension Pocket ran smoothly and had a good momentum, but the guild platform, distribution platform, trusted game digital asset trading platform, ATTN Mall landing scene and profitable business were not yet mature.

Looking back at this moment, the project team obviously underestimated the speed of YY voice user migration, and the ability of PVP games and live broadcast services to attract traffic, and also underestimated the team's promotion efficiency in competition and CP (game developer) access-2.0 upgraded ATTN We have found effective business solutions to develop strong and weak business sectors.
Therefore, it was decided to slow down the pace and steadily advance before landing on the top exchanges to further consolidate the ATTN token value support system.
02
PVP game platform adds "Entertainment Hall" function
The PVP game platform is an official DAPP independently designed and developed by the ATTN team. It is also one of the largest traffic portals and core business sectors in the ATTN ecosystem.
All game players will access through the PVP game platform, and the game CP will also complete user access through it.

With the crazy growth of the global e-sports market, the ATTN research team found that 33% of players not only want to watch professional games, but also want to participate, so that playing games can not only relax or enjoy, but also get bounty and rewards. Rankings, like professional players, will have a more sense of accomplishment.
So when 2.0 was upgraded, the project team developed a new entertainment hall function on the PVP game platform that allows ordinary players to challenge their opponents anytime and anywhere and get bounties: from playing games, watching live broadcasts, to winning bounty and cheering for the team, and then From quiz and commercial sponsorship, a diverse business model is formed.
The entertainment hall incorporates the ATTN token incentive mechanism. While expanding the circulation scenario, through the use of oracles (Oracles), players' funds are processed and settled by decentralized smart contracts, without the need to trust third-party institutions for the results of the game and funds Supervision.
03
Self-sustained action PVP games are online, supporting mobile play
Prior to this, ATTN's self-sustained hot strategy card games were directly transferred to the chain.

The top-level design of the game is similar to Hearthstone. Players can recruit a large number of powerful heroes and generals in the game, build their own unique decks around their professions, and fight with other players. The game is fast-paced, card battles are easy and vivid, and there are more original core moves and skills to be explored and released by players.
According to statistics, the number of players in the game, the number of live stream viewers, the speed of season ranking changes, and the popularity of community heroes are optimistic about the four daily activities related to the game, becoming a drainage killer.
In order to continue this advantage, when ATTN2.0 was upgraded, a self-sustained PVP action game "Bomberman" was newly launched. Two (or more) players placed bombs on the map to kill all opponents as the ultimate goal. The UI is very exquisite, and the players have their own cuteness, so you can buy skins.
Although this game mode is simple, it is not limited by the problem of unsmooth operation. Players can accurately control walking, route, bomb placement and other actions. The bomb explodes quickly and has a long range. Players will not put themselves in a place on the map. Killed, you can play smoothly on your phone.
04
Test the waters of the "inflation and deflation switch" economic model


* First of all, computing power mining.
The ATTN project introduced a certain degree of controllable "inflation" mechanism-computing power mining-the purpose is to quickly expand the circulation of tokens and release the potential of the project.
In terms of function, computing power mining is the lowest governance mechanism of the ATTN economic model.
Its function is to allow more players or CPs (game developers) to actively participate in PVP games, e-sports games, live rewards, game distribution, (CP) upload new games, and other businesses to build a platform together.
Including but not limited to: login, sign in, reward, play games, trusted game asset trading, CP distribution, game development, player promotion, guild support... etc. behaviors will generate computing power, and computing power can be used for ATTN Mining and earn daily mining rewards.


* Secondly, Staking.
Compared with the "inflation" effect brought by computing power mining, staking brings a lock-up effect.
ATTN tokens are the hub of the eight major business sectors of the platform. Just like ETH is used for transfer, ATTN tokens are just needed for circulation. Therefore, both value investors and platform users will hold a certain amount of ATTN tokens. Therefore, the introduction of the Staking mechanism into the ATTN economic model can be said to be a matter of course-to give play to the benefits of currency holding/locking to generate interest, allowing currency holders to obtain currency-based benefits.
All token holders can operate with one key on the ATTN platform, and earn extra income safely and stably by means of token pledge. There are various options for lock-up period, and funds are in and out at any time.
All in all, from expanding the circulation market to reducing the circulation, staking is the key mechanism for the ATTN economic model to quickly switch from inflation to deflation. Based on the collision and fission of market supply and demand, new energy is generated. The entire process of "switching" advancement is not only a process approaching extreme deflation, but also a process of continuous release of benefits.
05
Increase the activity of the ATTN Guild platform
According to the current status of the guild, the 2.0 upgrade has designed different types of activities/events, including:
There are different types of entertainment civil wars on a regular basis. Anyone who comes to the vest can participate in the unrestricted vest. Continuous participation in screenshots will be rewarded with ATTN tokens;
Find some experienced people with similar rank points to communicate regularly;
Regular anchors will accompany you to run events, which are only open to players who have contributed more than a certain order of magnitude to the guild;
The guild's internal civil war, once a month, must be a member of the guild team and contribute to a certain order of magnitude, providing generous ATTN token rewards.

In the end, from attracting tourists to the guild to stabilizing players, it then builds a stable user pool for the ATTN ecosystem.
In mid-to-late September, in conjunction with market development, the project team will also invite well-known professional players to open open challenges, charity matches and live broadcasts on the ATTN platform, and cooperate with various regional e-sports meetings, societies and alliances to hold league tournaments.
06
Upgrade the ATTN live broadcast platform to the connector of the gaming ecosystem
The ATTN live broadcast platform is based on high-definition, smooth game/event live broadcast, barrage, rewards, gift packages, interaction and other functions. It synchronizes and docks the data of various game developers and event organizers to provide comprehensive and accurate event information, allowing players anytime, anywhere Master the first-hand match schedule.

In this 2.0 upgrade, ATTN will also position the live broadcast platform as the connector of the e-sports ecosystem, based on its integration of PVP original games and the market such as Chicken, League of Legends, Dota, Glory of the King, PlayerUnknown's Battlegrounds, Fortnite, War of the Royals, etc. Many mainstream game resources with hundreds of millions of users, and in-depth cooperation with professional e-sports, provide ATTN users with a one-stop next-generation mobile e-sports experience.
07
Cooperate with established e-sports clubs to develop new business models
Nowadays, players are very accustomed to trading various items in their favorite games online. The ATTN business team took full advantage of the industry's deep cultivation and established cooperative relationships with many established e-sports clubs to create exclusive digital collections and limited game props for their star e-sports players.

The cooperation between the two parties will start in September. At that time, the club will use ATTN Mall to give ATTN users directional collections (props) that can be used in the game. Fans who have obtained the club's limited digital collection can choose to store the collection in their ATTN dimension. In the pocket (account), it can also be sold on the ATTN trusted game digital asset trading platform.
The new business expanded by this 2.0 upgrade will become a high-quality portal for the entire project to attract e-sports traffic in the short term, accumulate high-value e-sports IP commodity transactions (rare game items, limited items, etc.), and establish the credibility of ATTN tokens And brand influence; in the long run, ATTN tokens will be used to anchor the real economy of e-sports IP peripheral products and inject more value into it.
At last
The real development of blockchain needs to be reversed from real business scenarios.

All links of the ATTN project team's 2.0 upgrade have one thing in common, that is, it has strengthened and enriched the business scenarios where the blockchain can truly maximize the value, and access to more brand resources in the e-sports industry. In this way, the project Fang can not only create more value in the field of e-sports, but also has sufficient commercial resources and sustainable resources to feed back its own technical framework, business and ecological development.
Everyone has the right to chase wealth, and everyone has the right to chase dreams.
Our vision is not wrong, our starting point is not wrong.
The more confident in the future, the more patient in the present.
Everything has just begun.
ATTN is a digital ecological platform for e-sports games based on blockchain technology. It has a variety of self-designed popular PVP games. Based on this, it skips the cold start and brings tens of millions of active users and a huge amount of YY voice to the chain. It is the ultimate system that integrates all commercial activities in the e-sports industry, and is committed to creating a closed-loop network ecosystem with the core goal of maximizing the value of e-sports IP.
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